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Autonomously achieving bipedal locomotion skill via hierarchical motion modelling

机译:通过分层运动建模自主地实现双足运动技能

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In this paper, the issue on how a robot autonomously achieves its motion skills is addressed, and an alternative learning approach based on hierarchical motion modelling is proposed. Within the hierarchical model, each robot motion skill is firstly characterized by a family of trajectories that belong to different layers, where inherent constraints among layers will be great helpful in reducing the searching space. Through utilizing the piecewise monotone cubic interpolation method, those trajectories are then parameterized so that a large number of optimization techniques could be applied possibly in model learning. To further debase the learning complexity so that a online learning process can be obtained, a Design of Experiments based Active Learning (DEAL) is employed, which provides an effective exploring strategy with actively selecting samples from hypothesis space by taking advantages from relations among hypotheses in the searching space. To obtain a more robust solution, a random gradient strategy is adopted to adapt or refine the learned output of DEAL. Since the whole online learning process is completed not only under the trial-and-error paradigm, but also without the using of prior dynamic information, the achieving of robot motion skills could be regarded in a completely autonomous style. Experiments are performed on a physical humanoid robot PKU-HR4, and the results illustrate that the proposed approach is effective and promising, which not only speeds up the convergence of the learning process by taking the merits of layered structure and active learning, but also leads to a better locomotion controller since the physical conditions of the involved real robot are taken into account.
机译:在本文中,解决了机器人如何自主实现其运动技能的问题,并提出了一种基于分层运动建模的替代学习方法。在分层模型中,每项机器人运动技能首先都具有属于不同层的一系列轨迹,其中层之间的固有约束将极大地减少搜索空间。通过使用分段单调三次插值方法,可以对这些轨迹进行参数化,从而可以在模型学习中应用大量优化技术。为了进一步降低学习的复杂性,从而获得在线学习过程,采用了基于实验的主动学习设计(DEAL),该设计提供了一种有效的探索策略,可以通过利用假设之间的关系从假设空间中主动选择样本。搜索空间。为了获得更鲁棒的解决方案,采用了随机梯度策略来调整或改进DEAL的学习输出。由于整个在线学习过程不仅是在反复试验的范式下完成的,而且无需使用事先的动态信息即可完成,因此可以完全自主地考虑实现机器人运动技能。在物理人形机器人PKU-HR4上进行了实验,结果表明该方法是有效且有希望的,它不仅利用分层结构和主动学习的优点来加快学习过程的收敛速度,而且还可以因为考虑了所涉及的真实机器人的物理条件,所以将其提供给更好的运动控制器。

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