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Fraternal feelings: How brothers: A tale of two sons affects players through gameplay

机译:异样的感情:兄弟如何:两个儿子的故事通过游戏方式影响玩家

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摘要

Video games are well known for their interactive aspects. Through gameplay, players are given options to control characters, perform actions, and make decisions. These interactions typically impact a player's degree of success at the game. In games with characters and narratives, the interactions might even inform the player of character traits and abilities. Close-reading reveals how Brothers: A Tale of Two Sons steps further down this path by having the player control two characters at the same time. Interactive elements illuminate and distinguish the two protagonists for the player, contributing to the effectiveness of the game's conclusion. Additionally, the unique intertwining of narrative and interaction design has implications for games as an artistic and story-driven medium.
机译:电子游戏以其互动方面而闻名。通过游戏,玩家可以选择控制角色,执行动作和做出决定。这些互动通常会影响玩家在游戏中的成功程度。在带有角色和叙述的游戏中,互动甚至可以告知玩家角色的特征和能力。近距离阅读揭示了《兄弟:两个儿子的故事》如何通过让玩家同时控制两个角色来进一步走这条路。互动元素为玩家照亮并区分了两个主角,为游戏结论的有效性做出了贡献。此外,叙事和互动设计的独特交织对游戏作为一种艺术和故事驱动的媒介具有启示意义。

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