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A head posture estimation method based on 3-D images measurement for intuitive human-system interaction

机译:基于3-D图像测量的头部姿态估计方法,用于直观的人机交互

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Real-time detection of the person's head posture is very important in field such as safe driving of automobile, man-machine interface of game and robot, and so on. Some techniques about the posture estimation of driver's head are existed, like detecting the sight line from the position of the pupil and iris of the eyes, using the positional relationship between the eyes and nose, and so on. However, there is a problem that the result of image measuring is influenced by ambient light and face makeup of the driver in these techniques. And then, it cannot estimate a wide range of face direction. In order to solve this problem, we propose a technique of estimate the head posture of the driver by three-dimensional (3-D) image analysis which is based on the infrared pattern projection technique. The technique we proposed includes two portions: one is 3-D image measurement of driver's head and the other is the head posture estimation by 3-D image analysis. As the 3-D image measurement method, in order to obtain a reliable 3-D image, we use slit pattern projection technique; in order to keep the 3-D measurement accurate of the portion near the nose, and the 3-D measurement speed, we only use three stripes to project on the face; in order to reduce the influence of external light on the people's body, we use infrared pattern projection. To estimate the head posture quickly, we face contour modeled as linear approximation, and then use the relationship between the face degree and the slope of the line to judge the face direction.
机译:在汽车的安全驾驶,游戏和机器人的人机界面等领域中,人的头部姿势的实时检测非常重要。存在关于驾驶员头部的姿势估计的一些技术,诸如从眼睛的瞳孔和虹膜的位置检测视线,利用眼睛与鼻子之间的位置关系等。然而,在这些技术中,存在以下问题:图像测量的结果受到环境光和驾驶员的面部化妆的影响。然后,它无法估计大范围的面部方向。为了解决该问题,我们提出了一种基于红外线图案投影技术的通过三维(3-D)图像分析来估计驾驶员的头部姿势的技术。我们提出的技术包括两个部分:一个是驾驶员头部的3D图像测量,另一个是通过3D图像分析进行的头部姿势估计。作为3D图像的测量方法,为了获得可靠的3D图像,我们使用狭缝图案投影技术。为了保持鼻子附近部位的3-D测量准确度和3-D测量速度,我们仅在脸上投影三个条纹;为了减少外部光对人体的影响,我们使用了红外图案投影。为了快速估计头部姿势,我们将脸部轮廓建模为线性逼近,然后使用脸部度数与直线斜率之间的关系来判断脸部方向。

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