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Interactive Mobile Game for Learning about Sustainablity Education

机译:互动手机游戏,学习可持续发展教育

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摘要

Game-based learning is an effective way to engage learners to learn through interactivity afforded by computing technology today. This paper presents an approach to use an interactive mobile game to teach about sustainability issues. The game is created as an interactive mobile application called "LifeTree", and it introduces a new design strategy that uses a bubble analogy throughout the theme in the game. Initial user testing has indicated that the mobile game is found to be interesting and relevant to the learning of environmental issues that challenge the world today.
机译:基于游戏的学习是一种吸引学习者通过当今计算机技术提供的交互性进行学习的有效方法。本文提出了一种使用交互式手机游戏教授可持续性问题的方法。该游戏是作为一个名为“ LifeTree”的交互式移动应用程序创建的,它引入了一种新的设计策略,该策略在整个游戏主题中都使用了气泡类比。最初的用户测试表明,该移动游戏很有趣,并且与学习当今世界的环境问题有关。

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