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Motion-based depth estimation for 2D-to-3D video conversion

机译:基于运动的深度估计,用于2D到3D视频转换

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This paper presents a motion-based depth estimation algorithm for automatic 2D-to-3D video conversion algorithm by employing the co-occurrence matrix of motion vectors (MVCM). Video scenes possess distinct signatures of MVCM, which enables exploiting the corresponding motion-depth relation for depth generation. The subsequent motion-compensated depth updating scheme provides stable and comfort 3D visual quality as synthesized by depth-image-based rendering. The simulation results of several high-definition image sequences indicate that the proposed algorithm produces better and more reasonable depth than two motion-based depth estimation algorithms. With the adaptive depth estimation scheme using MVCM, the proposed 2D-to-3D video conversion algorithm can accommodate a great variety of visual contents. It thus provides an efficient and reliable solution towards the problem of automatic 3D video content creation.
机译:本文提出了一种基于运动的深度估计算法,该算法利用运动矢量的共现矩阵(MVCM)来实现自动2D到3D视频转换算法。视频场景具有MVCM的独特特征,从而可以利用相应的运动深度关系进行深度生成。随后的运动补偿深度更新方案可提供稳定和舒适的3D视觉质量,如通过基于深度图像的渲染所合成的。几种高清图像序列的仿真结果表明,与两种基于运动的深度估计算法相比,该算法产生了更好,更合理的深度。通过使用MVCM的自适应深度估计方案,所提出的2D到3D视频转换算法可以容纳各种各样的视觉内容。因此,它提供了针对自动3D视频内容创建问题的有效且可靠的解决方案。

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