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An Optimizing Strategy Research of LDPC Decoding Based on GPGPU

机译:基于GPGPU的LDPC解码优化策略研究。

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摘要

As powerful error correcting codes, Low-Density Parity-Check (LDPC) codes have been adopted as a fundamental building block by dirty paper coding (DPC), which indicates that lossless precoding is theoretically possible at any signal-to-noise ratio (SNR), and is a promising strategy in future communication systems. However, to achieve this performance gain demands huge computation complexity. For its lower cost and better flexibility, the GPU-based LDPC decoder is an emerging research subject. Based on the perspective of GPU hardware architecture, a multi-stage optimizing mapping strategy (MSOMS) is proposed and implemented to accelerate LDPC decoding. The performance is boosted significantly by balancing the memory access and computation load, optimizing execution configuration and the memory access pattern, and fully utilizing the on-chip high speed resources. Proposed decoders can achieve 383-and 442-speedup compared to CPU-based decoder for LDPC and RA code (another ensemble of LDCP code), and the achieved throughput is comparable to existed GPU-based decoders, which confirm the efficiency of the MSOMS strategy.
机译:作为强大的纠错码,低密度奇偶校验(LDPC)码已被脏纸编码(DPC)用作基本构件,这表明理论上在任何信噪比(SNR)下都可以进行无损预编码),并且是未来通信系统中很有希望的策略。但是,要获得这种性能,就需要庞大的计算复杂度。基于低成本和更好的灵活性,基于GPU的LDPC解码器是新兴的研究主题。基于GPU硬件架构的观点,提出并实现了多阶段优化映射策略(MSOMS)以加速LDPC解码。通过平衡内存访问和计算负载,优化执行配置和内存访问模式以及充分利用片上高速资源,可以显着提高性能。与基于CPU的LDPC和RA代码(LDCP代码的另一个集合)相比,建议的解码器可以实现383和442的提速,并且所实现的吞吐量与现有的基于GPU的解码器相当,这证明了MSOMS策略的效率。

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