首页> 外文会议>2012 17th International Conference on Computer Games. >Towards model-driven game engineering for serious educational games: Tailored use cases for game requirements
【24h】

Towards model-driven game engineering for serious educational games: Tailored use cases for game requirements

机译:面向严肃教育游戏的模型驱动游戏工程:针对游戏需求量身定制的用例

获取原文
获取原文并翻译 | 示例

摘要

Educational games are essential in the next generation of e-learning tools because games stress visual and experiential learning; they require active involvement by student players while providing almost instantaneous feedback. The long term goal of this research project is to define a model-driven game engineering approach, SimSYS, that supports the rapid development of serious educational games across diverse educational topics. Here, we present our approach for modeling serious educational games, using tailored UML use cases (visual UML diagram and detailed tabular specifications). The tailored approach integrates features of storyboarding techniques (well-established in the game community), with use case modeling (well-established in the software engineering community). The use case model can be transformed into a formal XML representation that can be loaded by the SimSYS Game Play Engine. Part of a game on agile software development process is used for illustration.
机译:教育游戏在下一代电子学习工具中至关重要,因为游戏强调视觉和体验式学习。他们需要学生玩家的积极参与,同时提供几乎即时的反馈。该研究项目的长期目标是定义一种模型驱动的游戏工程方法SimSYS,该方法支持跨各种教育主题的严肃教育游戏的快速开发。在这里,我们介绍了使用量身定制的UML用例(可视化UML图和详细的表格规范)为严肃的教育游戏建模的方法。量身定制的方法将情节提要技术的功能(在游戏社区中广为人知)与用例建模(在软件工程社区中广为人知)集成在一起。用例模型可以转换为正式的XML表示形式,可以由SimSYS Game Play Engine加载。敏捷软件开发过程中的部分游戏用于说明。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号