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Fisheye rendering with lens distortion correction for 360 degree video

机译:360度视频镜头畸变校正鱼眼渲染

摘要

In various embodiments, systems and methods are provided for correcting distortion present in a fisheye image and rendering the image for display as a 360 degree video. In various embodiments, the computing device may receive two-dimensional video data captured by an omnidirectional camera. The computing device may map the image from each video frame to a three-dimensional hemispherical representation. In various implementations, such mapping may be performed using a polynomial model. The three-dimensional hemispherical representation can then be used in 360-degree video presentations to provide a virtual reality experience.
机译:在各种实施例中,提供了用于校正鱼眼图像中存在的失真并将该图像呈现为360度视频以供显示的系统和方法。在各种实施例中,计算设备可以接收由全向相机捕获的二维视频数据。计算设备可以将来自每个视频帧的图像映射到三维半球表示。在各种实现中,可以使用多项式模型来执行这种映射。然后,可以在360度视频演示中使用三维半球表示,以提供虚拟现实体验。

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