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Generating machine-learned entity embeddings based on online interactions and semantic context

机译:基于在线交互和语义上下文生成机器学习实体嵌入

摘要

Techniques for extracting features of entities and targets that can be applied in a set of applications, such as entity selection prediction, audience expansion, feed relevance, and job recommendation. In one technique, entity interaction data is stored that indicates, for each of multiple entities, one or more targets that are associated with items with which the entity interacted. Token association data is stored that indicates, for each of multiple tokens, one or more targets that are associated with the token. Then, using one or more machine learning techniques, entity embeddings and target embeddings are generated based on the entity interaction data and the token association data. Later, a request for content is received from a particular entity. Based on at least one entity embedding, a content item for the particular entity is identified. The content item is transferred over a computer network and presented to the particular entity.
机译:用于提取可以应用于一组应用程序的实体和目标特征的技术,例如实体选择预测,观众扩展,馈相关和作业建议。 在一种技术中,存储实体交互数据,用于针对多个实体,一个或多个与实体交互的项目相关联的一个或多个目标。 存储令牌关联数据,用于针对多个令牌,一个或多个与令牌关联的目标指示。 然后,使用一个或多个机器学习技术,基于实体交互数据和令牌关联数据生成实体嵌入和目标嵌入。 稍后,从特定实体接收对内容的请求。 基于至少一个实体嵌入,识别特定实体的内容项。 内容项通过计算机网络传输并呈现给特定实体。

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