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Game based method for developing foreign language vocabulary learning application

机译:基于游戏的外语词汇学习申请的方法

摘要

The present invention is a technology for providing a foreign language learning application through game content through a user terminal (smart phone, tablet, PC, etc.), and presenting a foreign language word and a meaning based on a preset language provided by the application together, but using a foreign language alphabet. It is not a passive method of simply learning to write and listen repeatedly, but by enhancing'entertainment' and'participant woman' and presenting it through a self-directed game interface where the user himself becomes the subject and actively participates in the game and learns. Can provide. In addition, by providing iterative learning based on the Ebbinghaus forgetting curve, it is possible to provide an application that maximizes the effect of learning by repeatedly providing a word that has been encountered so as not to forget it.
机译:本发明是一种通过通过用户终端(智能手机,平板电脑,PC等)通过游戏内容提供外语学习应用的技术,并基于应用程序提供的预设语言呈现外语单词和含义一起,但使用外语字母表。简单地学习重复学习和倾听的无源方法,而是通过增强'和'和'和'和'和'和'和'和'和'和'和'和'和'和'和'和'和'妇女'并通过自我指导的游戏界面展示它,用户本人成为主题并积极参与游戏和学习。可以提供。此外,通过基于Ebbinghaus遗忘曲线提供迭代学习,可以提供一个应用程序,通过重复提供已经遇到的单词来最大化学习的效果,以免忘记它。

著录项

  • 公开/公告号KR20210044328A

    专利类型

  • 公开/公告日2021-04-23

    原文格式PDF

  • 申请/专利权人 알리스 승은 남;

    申请/专利号KR1020190126593

  • 发明设计人 알리스 승은 남;

    申请日2019-10-14

  • 分类号G06Q50/20;G06Q50/10;G09B19/06;G09B5/06;

  • 国家 KR

  • 入库时间 2022-08-24 18:27:34

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