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Programmable ray tracing with hardware acceleration on a graphics processor

机译:可编程光线跟踪图形处理器上的硬件加速度

摘要

Apparatus and method for programmable ray tracing with hardware acceleration on a graphics processor. For example, one embodiment of a graphics processor comprises shader execution circuitry to execute a plurality of programmable ray tracing shaders. The shader execution circuitry includes a plurality of single instruction multiple data (SIMD) execution units. Sorting circuitry regroups data associated with one or more of the programmable ray tracing shaders to increase occupancy for SIMD operations performed by the SIMD execution units; and fixed-function intersection circuitry coupled to the shader execution circuitry detects intersections between rays and bounding volume hierarchies (BVHs) and/or objects contained therein and to provide results indicating the intersections to the sorting circuitry.
机译:用于图形处理器上的硬件加速度的可编程光线跟踪的装置和方法。例如,图形处理器的一个实施例包括着色器执行电路,以执行多个可编程光线跟踪着色器。着色器执行电路包括多个单指令多数据(SIMD)执行单元。排序电路重新组合与一个或多个可编程光线跟踪着色器相关联的数据,以增加由SIMD执行单元执行的SIMD操作的占用;耦合到着色器执行电路的固定功能交叉电路检测光线和限定体积层次(BVHS)和/或包含在其中的对象之间的交叉点,并提供指示对分类电路的交叉点的结果。

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