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GAME MACHINE PERIPHERAL DEVICE AND INPUT SWITCHING DEVICE FOR GAME MACHINE PERIPHERAL DEVICE

机译:游戏机周边设备及游戏机周边设备的输入切换装置

摘要

PROBLEM TO BE SOLVED: To provide a game machine peripheral device, which performs operation in response to a specific state of a game machine on the basis of the information indicating the specific state of the game machine, which can be set to be operationable as needed by a simple, easy, and labor-saving switching work even if a signal indicating a specific state from the game machine is a voltage signal or contact signal. ;SOLUTION: A number lamp lights up, flashes, etc., a lamp 111 on the basis of a signal representing a jackpot outputted from a pachinko machine 2. An input switching device 12 is provided with a signal processing circuit for operating even if the signal is a voltage signal or contact signal and a switch 122 capable of switching targets to receive the input of the signal in the processing circuit. The input switching device 12 is connected by a number lamp main body 11 and cord 13, and a substrate 12 is drawn out of the cover case 113 of the main body 11.;COPYRIGHT: (C)1998,JPO
机译:解决的问题:提供一种游戏机外围设备,其基于指示游戏机的特定状态的信息来响应于游戏机的特定状态来执行操作,该信息可以根据需要设置为可操作。即使来自游戏机的表示特定状态的信号是电压信号或接触信号,也可以通过简单,容易且省力的切换工作进行。 ;解决方案:数字灯根据表示从弹球机2输出的头奖的信号点亮,闪烁等,灯111闪烁。输入切换装置12设有信号处理电路,即使信号是电压信号或接触信号,以及开关122,其能够切换目标以在处理电路中接收信号的输入。输入开关装置12通过数字灯主体11和电线13连接,并且从主体11的盖壳113中抽出基板12。版权所有:(C)1998,JPO

著录项

  • 公开/公告号JPH1099526A

    专利类型

  • 公开/公告日1998-04-21

    原文格式PDF

  • 申请/专利权人 NIKKEI SEISAKUSHO:KK;

    申请/专利号JP19960262776

  • 发明设计人 ONDA MEGUMI;

    申请日1996-10-03

  • 分类号A63F7/02;

  • 国家 JP

  • 入库时间 2022-08-22 03:01:08

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