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COLLISION OPERATORS IN PHYSICAL PROCESS SIMULATION

机译:物理过程模拟中的碰撞算子

摘要

A computer implemented method for simulating a physical process. The method includes storing in a memory a state vector for each of a number of voxels. Each state vector includes a plurality of integers, each of which corresponds to a particular momentum state of a number of possible momentum states at a voxel and represents the number of elements having the particular momentum state. Each integer has more than two possible values. The method also includes performing interaction operations that model interactions between elements of different momentum states and include interaction rules that operate on a subset of the integers of a state vector. The interaction rules comprise a collision operator that transfers between integers representing a first set of momentum states and integers representing a second set of momentum states a number of elements that is determined based on the number of elements in the first and second sets of momentum states. Finally, the method includes performing move operations on the state vectors that reflect movement of elements to new voxels.
机译:计算机模拟物理过程的方法。该方法包括将用于多个体素中的每一个的状态向量存储在存储器中。每个状态向量包括多个整数,每个整数对应于体素上许多可能的动量状态中的特定动量状态,并表示具有该特定动量状态的元素的数量。每个整数都有两个以上的可能值。该方法还包括执行对不同动量状态的元素之间的交互进行建模的交互操作,并且包括对状态向量的整数的子集进行操作的交互规则。交互规则包括碰撞算子,该碰撞算子在表示第一组动量状态的整数和表示第二组动量状态的整数之间传递基于第一和第二组动量状态中的元素数量确定的元素数量。最后,该方法包括在状态向量上执行移动操作,以将元素的运动反映到新体素。

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