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Computer story generation system and method using network of re- usable substories

机译:使用可重复使用的子网络的计算机故事生成系统和方法

摘要

The storyline of a dynamically generated entertainment program, such as a video game, is generated using a matrix of reusable storyline fragments called substories. A set of characters that participate in the storyline is established and a set of reusable substories is defined. Each substory represents a "fragment of a story", usually involving an action by a subject, where the subject is one of the characters. Most substories can be reused multiple times with different ones of the characters being the subject and different ones of the characters being the direct object of the substory. Each substory has a set of possible reaction substories, which are a subset of the defined substories. A plan list stores plan data indicating ones of the substories to be performed at specified times. An initial "seed story" in the form of an initial set of substories is stored in the plan list. The substories stored in the plan list are executed at times corresponding to their respective specified times. For at least a subset of the executed substories, the end user of the system is either shown a video image representing the executed substory or is otherwise informed of the executed substory. In reaction to each executed substory, plans to perform additional ones of the substories are generated. The additional substories are ones of the set of possible reaction substories for each executed substory. Each plan to perform an additional substory is assigned a specified time and plan data representing the plan is stored in the plan list.
机译:动态生成的娱乐程序(例如视频游戏)的故事情节是使用称为子故事的可重用故事情节片段矩阵来生成的。建立了一组参与故事情节的角色,并定义了一组可重复使用的替代故事。每个子故事都代表一个“故事的片段”,通常涉及主题的动作,其中主题是人物之一。大多数子故事可以多次重用,其中不同的字符是该故事的主题,而不同的字符是该故事的直接对象。每个子库都有一组可能的反应子库,它们是已定义子库的子集。计划列表存储指示计划在指定时间执行的子故事的计划数据。初始子集形式的初始“种子故事”存储在计划列表中。计划列表中存储的子故事在对应于其各自指定时间的时间执行。对于所执行的故事的至少一个子集,向系统的最终用户显示代表所执行的故事的视频图像,或者以其他方式通知该执行的故事。响应于每个已执行的子故事,生成了执行其他子故事的计划。附加的子层是每个已执行子层的一组可能的反应子层中的一些。为执行附加子层的每个计划分配了指定的时间,并将代表该计划的计划数据存储在计划列表中。

著录项

  • 公开/公告号US5805784A

    专利类型

  • 公开/公告日1998-09-08

    原文格式PDF

  • 申请/专利权人 CRAWFORD;CHRISTOPHER C.;

    申请/专利号US19960774511

  • 发明设计人 CHRISTOPHER C. CRAWFORD;

    申请日1996-12-30

  • 分类号G06T13/00;

  • 国家 US

  • 入库时间 2022-08-22 02:38:41

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