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SERVER DEVICE FOR COMPETITION GAME USING NETWORK AND MEDIUM FOR RECORDING COMPETITION GAME PROGRAM

机译:使用网络和媒体记录比赛游戏程序的比赛游戏服务器设备

摘要

PROBLEM TO BE SOLVED: To continue a game without the loss of interest of other members even in the case of a temporary absence of one of them concerning a server device for a competition game using a network. ;SOLUTION: Four independent computer terminals (A) 12a-(D) 12d perform entry through a network 11 to a center computer 13 of a server device so that a mah-jongg game stored in a service program memory 15 is started. In the state of repeating games such as tile delivery, tile disposal, 'pon', 'chin' and 'kan' for each of respective terminals A-D according to an order initially set at random, a prescribed signal with an interruption is received from the terminal A. When a temporary absence flag corresponding to the terminal A is set at the center computer 13 in this case, the terminal A is disconnected and while keeping the style of 'tsumo' interruption as it is, the delivery of tiles is processed as 'tile disposal' and reported to the other terminals B-D.;COPYRIGHT: (C)1999,JPO
机译:要解决的问题:即使在其中一个成员暂时缺席有关使用网络的竞赛游戏的服务器设备的情况下,继续游戏也不会失去其他成员的兴趣。解决方案:四个独立的计算机终端(A)12a-(D)12d通过网络11进入服务器设备的中央计算机13,以便启动存储在服务程序存储器15中的麻将游戏。在按照最初随机设置的顺序针对各个终端AD重复诸如瓦片交付,瓦片处置,“ pon”,“ chin”和“ kan”之类的游戏的状态下,从终端接收具有中断的规定信号。在这种情况下,当在中央计算机13上设置与终端A相对应的临时缺席标记时,终端A断开连接,并且在保持“ tsumo”中断的样式不变的情况下,按如下方式处理瓦片的发送: ``废料处理''并报告给其他航站楼BD。版权所有:(C)1999,JPO

著录项

  • 公开/公告号JPH11242645A

    专利类型

  • 公开/公告日1999-09-07

    原文格式PDF

  • 申请/专利权人 CASIO COMPUT CO LTD;

    申请/专利号JP19980045406

  • 发明设计人 HASHIMOTO HIROTAKA;

    申请日1998-02-26

  • 分类号G06F13/00;A63F9/22;H04M11/08;

  • 国家 JP

  • 入库时间 2022-08-22 02:33:18

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