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CONTROL METHOD OF COMPETITION TYPE BATTLE ACTION GAME DEVICE AND READABLE RECORDING MEDIUM RECORDED WITH COMPETITION TYPE BATTLE ACTION GAME PROGRAM
CONTROL METHOD OF COMPETITION TYPE BATTLE ACTION GAME DEVICE AND READABLE RECORDING MEDIUM RECORDED WITH COMPETITION TYPE BATTLE ACTION GAME PROGRAM
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机译:竞赛型格斗动作游戏装置和记录有竞赛型格斗动作游戏程序的可读记录介质的控制方法
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摘要
PROBLEM TO BE SOLVED: To provide a competition type battle action game in which the characteristic of a magic attack to be expressed can be freely controlled by the simple operation of an input device and not only a player's own attack but also the attack contents of the competing party can be confirmed in real time in voice. SOLUTION: The reception of input information from the input device is started and when there is reception within a prescribed time, '1' meaning the reception is stored at a prescribed position on a storage memory corresponding to the kind of received information and the number of times of reception so that a data table showing reception conditions can be successively prepared. After the lapse of a prescribed time, magic parameters corresponding to the position of '1' on the data table are successively executed in the order of storing '1' and the style of the final magic attack is expressed. Besides, the magic parameter to be executed is read in voice.
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