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METHOD, DEVICE AND DATA CARRIER UNIT FOR TESTING BEHAVIORAL PLAYER STRATEGY BASED ON COGNITIVE REALITY

机译:基于认知现实的行为玩家策略测试方法,装置和数据载体

摘要

FIELD: electronic engineering. SUBSTANCE: method involves determining personal psychophysical profile of player personality and calculating player event response matrix in explicit or hidden way in the course of playing. The information taken into consideration, instructions for carrying on the game are prepared. Data obtained in the course of testing are juxtaposed relative to characters or objects of the game, by assigning the properties of the given player to the characters. The player actions are followed in the course of the game and juxtaposed relative to those or others aspects of the personal psychophysical profile of player personality and his/her event response matrix. The games of this kind are carried on using a single PC or within the framework of global area or local area telecommunication and computer networks of any kind and type. EFFECT: high flexibility in simulating personal behavior strategies. 15 cl, 1 dwg
机译:领域:电子工程。实质:该方法涉及确定玩家个性的个人心理生理特征,并在游戏过程中以显式或隐式方式计算玩家事件响应矩阵。准备考虑到的信息,进行游戏的说明。通过将给定玩家的属性分配给角色,可以将测试过程中获得的数据相对于游戏角色或对象并置。玩家的行为在游戏过程中被遵循,并相对于玩家个性及其事件响应矩阵的个人心理物理特征的那些或其他方面并置。这类游戏可以使用单个PC进行,也可以在全球范围或任何类型和类型的电信和计算机网络的框架内进行。效果:模拟个人行为策略时具有很高的灵活性。 15厘升,1载重吨

著录项

  • 公开/公告号RU2184396C1

    专利类型

  • 公开/公告日2002-06-27

    原文格式PDF

  • 申请/专利权人 UTOLIN KONSTANTIN VLADIMIROVICH;

    申请/专利号RU20010126335

  • 发明设计人 UTOLIN K.V.;

    申请日2001-09-28

  • 分类号G09B5/00;G09B19/00;G11B20/00;

  • 国家 RU

  • 入库时间 2022-08-22 00:28:14

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