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Object-oriented graphics system

机译:面向对象的图形系统

摘要

(57) ie SUMMARY object-oriented graphic system, an object-oriented graphic system that includes a connected display, a processor equipped with an object-oriented operating system and storage is disclosed. Graphics system, to manage the graphics processing by building in storage of the processor component objects. The processor includes an object for connecting and vector engine graphic accelerator, a frame buffer, and a page description language, the various objects responsible for tasks, graphic one or more devices. The system is fully extensible, I have a multi-state processing capabilities built into each of the supporting objects.
机译:(57)即,发明内容面向对象的图形系统,包括连接的显示器的面向对象的图形系统,配备有面向对象的操作系统的处理器和存储器。图形系统,用于通过内置处理器组件对象的存储来管理图形处理。该处理器包括用于连接和向量引擎图形加速器的对象,帧缓冲器和页面描述语言,负责任务的各种对象,一个或多个设备的图形。该系统是完全可扩展的,我在每个支持对象中都内置了多状态处理功能。

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