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GAME MACHINE DISPLAYING GAME HISTORY, MULTIPLE GAME MACHINE ARRANGING HALL SYSTEM, GAME MACHINE PROGRAM, AND COMPUTER-READABLE RECORDING MEDIUM
GAME MACHINE DISPLAYING GAME HISTORY, MULTIPLE GAME MACHINE ARRANGING HALL SYSTEM, GAME MACHINE PROGRAM, AND COMPUTER-READABLE RECORDING MEDIUM
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机译:游戏机显示游戏的历史,多个游戏机布置大厅系统,游戏机程序以及计算机可读记录介质
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摘要
PROBLEM TO BE SOLVED: To provide game machines capable of displaying game histories by themselves without a hall computer, a game machine program, recording media, and a hall system for arranging multiple game machines and for enabling selecting of the game histories displayed on the game machines from the hall side. ;SOLUTION: A game state determining means 60 determines whether a specific game state is established or not based on establishing of start conditions. A game state production control means 61 performs a plurality of game state productions based on decision made by the game state determining means 60. A game history counting means 61b counts the number of times of performing of at least one of the game state production. Communication means 60d and 61d transmits/receives at least the counted result by the game history counting means 61b to/from an external device I' other than the game machine. A display means 50 displays the counted result of the game machine itself, and also displays the counted result it receives from the external device I'.;COPYRIGHT: (C)2003,JPO
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