首页> 外国专利> METHOD FOR SIMULATING MOTION OF THREE-DIMENSIONAL PHYSICAL OBJECT STATIONARY IN CHANGELESS SCENE

METHOD FOR SIMULATING MOTION OF THREE-DIMENSIONAL PHYSICAL OBJECT STATIONARY IN CHANGELESS SCENE

机译:模拟无三维场景中三维物理对象平稳运动的方法

摘要

PROBLEM TO BE SOLVED: To render an edited part and project it as an image on a three- dimensional object and a scene in a real time for giving a desired appearance and virtual motion to a three-dimensional physical object and the scene.;SOLUTION: In this method operated by a computer, firstly, motion of the three-dimensional physical object stationary in the changeless scene is simulated by acquiring three-dimensional graphics models of the three-dimensional physical object and the scene. A projector is positioned to the three-dimensional physical object, the scene, and the three-dimensional models. Subsequently, the models are segmented into a plurality of parts, and for reflecting the desired appearance and virtual motion of the parts, the respective parts are edited by means of a graphics authoring tool.;COPYRIGHT: (C)2003,JPO
机译:解决的问题:实时渲染已编辑的零件并将其作为图像投影到三维对象和场景上,从而为三维物理对象和场景提供所需的外观和虚拟运动。 :在由计算机操作的该方法中,首先,通过获取三维物理对象和场景的三维图形模型,模拟固定在不变场景中的三维物理对象的运动。将投影仪放置在三维物理对象,场景和三维模型上。随后,将模型分割为多个部分,并且为了反映所需的外观和部件的虚拟运动,通过图形创作工具编辑各个部件。版权所有:(C)2003,JPO

著录项

  • 公开/公告号JP2003099799A

    专利类型

  • 公开/公告日2003-04-04

    原文格式PDF

  • 申请/专利权人 MITSUBISHI ELECTRIC RESEARCH LABORATORIES INC;

    申请/专利号JP20020230011

  • 发明设计人 RASKAR RAMESH;

    申请日2002-08-07

  • 分类号G06T13/00;G06T15/50;G06T15/60;

  • 国家 JP

  • 入库时间 2022-08-22 00:12:31

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号