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Method for adaptive training of short term memory and auditory/visual discrimination within a computer game

机译:在计算机游戏中自适应训练短期记忆和听觉/视觉辨别力的方法

摘要

A method for training of auditory and graphical discrimination in humans, and a human's short term memory, is provided within an animated game environment. The method provides a number of stimulus sets, each stimulus set having similar sounding phonemes associated with graphemes. Upon initiation of a trial, a grid of tiles is presented to a subject. The subject selects the tiles, one at a time. As the tiles are selected, an associated phoneme is presented to the subject. The subject clears away tiles by pairing them with identical tiles. When all the tiles in a trial are cleared, the subject is either promoted or demoted in skill level. Promotion/demotion varies the number of tiles presented, the phonemes used within each trial, and the amount of audio processing that is applied to the phonemes.
机译:在动画游戏环境中提供了一种用于训练人类的听觉和图形辨别力以及人类的短期记忆的方法。该方法提供了许多刺激集,每个刺激集具有与音素相关的相似发音音素。在开始试验时,会向对象展示一个网格砖。主体一次选择一个图块。选择图块时,会向对象显示关联的音素。对象通过将相同的图块配对来清除图块。如果清除了试验中的所有图块,则该对象的技能水平将得到提升或降低。升级/降级会改变呈现的图块数量,每个试用版中使用的音素以及应用于音素的音频处理量。

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