PROBLEM TO BE SOLVED: To decide musical performance results, phrase by phrase, and to enable adequate efficient musical performance practice making good use of decision results when positions on a played keyboard section are guided with LEDs for the musical performance practice.;SOLUTION: A CPU 3 reads event data of music stored in a musical performance data memory 10 in order, to guide a musical performance, and decides a musical performance result of the keyboard section 1 for the guided event data, and reads event data of a next phrase to guide the musical performance practice when the decision result for the event data of the phrase of the music is larger than a preset predetermined value, but reads the starting event data of the phase out to guide the musical performance practice when the decision result does not reach the predetermined value.;COPYRIGHT: (C)2006,JPO&NCIPI
展开▼
机译:解决的问题:当演奏的键盘部分上的位置由LED引导进行演奏练习时,逐个短语地确定演奏结果,并充分利用决策结果,以进行足够有效的演奏练习;解决方案:A CPU 3读取音乐数据存储在音乐数据存储器10中的事件数据以指导音乐演奏,并确定键盘部分1的音乐结果作为被引导的事件数据,并且将下一短语的事件数据读取到CPU 3。当音乐短语的事件数据的判定结果大于预设的预定值时,指导演奏练习,但是当判定结果未达到时,读取逐步淘汰的开始事件数据以指导演奏练习预定值。;版权:(C)2006,JPO&NCIPI
展开▼