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Method and apparatus for reconstructing a surface using a ball-pivoting algorithm

机译:使用球旋转算法重建表面的方法和设备

摘要

A method and apparatus are disclosed for finding a triangle mesh that interpolates a set of points obtained from a scanning system. A ball-pivoting algorithm computes a triangle mesh interpolating a given point cloud. The disclosed ball-pivoting algorithm triangulates a set of points by “rolling” a ball of radius r on the point cloud. The points are surface samples acquired with multiple range scans of an object. The ball-pivoting algorithm starts with a seed triangle, and pivots the ball of a given radius, r, around an edge of the triangle. During the pivoting operation, the ball revolves around the edge while keeping in contact with the edge's endpoints. The ball pivots until it touches another scan point, forming another triangle. The ball-pivoting operation continues until all reachable edges have been tried, and then starts from another seed triangle, until all scan points have been considered.
机译:公开了一种用于寻找三角形网格的方法和装置,该三角形网格对从扫描系统获得的一组点进行插值。球透视算法计算对给定点云进行插值的三角形网格。通过在点云上“滚动”一个半径为r的球,公开的球透视算法对一组点进行了三角剖分。这些点是通过对象的多次范围扫描获取的表面样本。球透视算法从种子三角形开始,然后将给定半径r的球绕三角形的边缘旋转。在枢转操作期间,球在保持与边缘端点接触的同时绕边缘旋转。球旋转直到接触另一个扫描点,形成另一个三角形。继续进行球旋转操作,直到尝试了所有可到达的边缘,然后从另一个种子三角形开始,直到考虑了所有扫描点。

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