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MOVING VIRTUAL OBJECT articulated in the virtual space collision avoidance articulated objects with the elements of the surrounding SPACE

机译:在虚拟空间中明确表达的移动虚拟对象避免碰撞的明确对象与周围空间元素的关联

摘要

The method involves calculating an interaction distance between a virtual articulated object (10) and its obstacle (13d). Points (P1, P2) pertaining to one component (11) of the object and the obstacle, respectively are extracted, and a single extraction vector (V) is defined from the points. The object is moved from the obstacle according to movement defined based on the vector. The movement of the object is executed as per a translation movement at global position of the articulated object, and/or a rotation movement at global orientation of the articulated object, and/or articular rotation movement at the level of links (12) pertaining to a chain of links which precede the components (11) of the articulated object. An independent claim is also included for a computer program designed for implementing virtual articulated object movement method.
机译:该方法包括计算虚拟铰接物体(10)与其障碍物(13d)之间的相互作用距离。分别提取与物体和障碍物的一个成分(11)有关的点(P1,P2),并从这些点定义单个提取矢量(V)。根据基于矢量定义的运动,将对象从障碍物中移出。根据关节运动的物体的整体位置处的平移运动和/或关节运动的物体的整体位置处的旋转运动和/或与关节运动有关的连杆(12)的关节运动来执行物体的运动。在关节对象的组件(11)之前的链接链。还包括针对设计用于实现虚拟铰接对象移动方法的计算机程序的独立权利要求。

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