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CONNECTING VIRTUAL SPACES Shadow Objects as key elements for weaving the cooperative space

机译:将虚拟空间连接阴影对象作为编织协作空间的关键元素

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Cooperative knowledge areas are a well-proved approach to support process of cooperative work and ELearning. The Paderborn Open-Source system sTeam establishes cooperative knowledge spaces so far as a single server implementation. This paper presents our architecture of distributed cooperative knowledge areas. The main conceptual idea of the sTeam system is a combination of a document management system and a MUD. The goal of a distributed architecture of cooperative knowledge spaces is the ability to create one world of connected virtual knowledge spaces over various servers. Something, which is especially important, when thinking of new scenarios of integrating peer-to-peer clients into a multi-server architecture. Distributed knowledge spaces also have to cover concepts for a multi-server group and user management, which allow to move users transparently from one server to another. Materials should be structured independently of their location on a server. The following paper first discusses the idea of structuring a virtual world into zones or areas, which is also found in multi-user virtual environments. After that our architecture of distributed cooperative knowledge areas is presented. In the field of user management two different approaches of a peer-to-peer and master-server group and user-management are possible and discussed in detail. Our trial implementation will be a fusion of both concepts and prototypes.
机译:合作知识领域是一项经过精心证明的努力支持合作工作和电子学习的方法。垫片开源系统Steam以迄今为止为单个服务器实现建立了合作知识空间。本文提出了我们的分布式合作知识领域的架构。蒸汽系统的主要概念思想是文档管理系统和泥浆的组合。合作知识空间分布式架构的目标是能够在各种服务器上创建一个连接的虚拟知识空间的一个世界。在思考将点对点客户端集成到多服务器架构中的新场景时,这是尤为重要的。分布式知识空间也必须涵盖多服务器组和用户管理的概念,允许用户将用户从一个服务器透明地移动到另一个服务器。材料应在服务器上独立地构建。以下文件首先讨论了将虚拟世界构建到区域或区域的构思的想法,这些区域也在多用户虚拟环境中找到。之后,我们的分布式合作知识领域的架构呈现。在用户管理领域中,可以详细讨论对等到对等体和主服务器组和用户管理的两种不同方法。我们的试用实施将是概念和原型的融合。

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