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System, method and computer program product for creating two dimensional (2D) or three dimensional (3D) computer animation from video

机译:用于根据视频创建二维(2D)或三维(3D)计算机动画的系统,方法和计算机程序产品

摘要

In an exemplary embodiment of the present invention a system, method and computer program product for creating at least a two dimensional or three dimensional (3D) datastream from a video with moving objects is disclosed. In an exemplary embodiment of the present invention, a method of creating animated objects in 2D or 3D from video, may include: receiving video information which may include a plurality of frames of digital video; receiving and adding metadata to the video information, the metadata relating to at least one object in motion in the digital video; and interpreting the metadata and the video information and generating a datastream in at least 2D. In an exemplary embodiment, 2D, 3D or more dimensional data may be used to provide an animation of the event of which the video was made. In an exemplary embodiment, a 2D or 3D gametracker, or play reviewer may be provided allowing animation of motion events captured in the video.
机译:在本发明的示例性实施例中,公开了一种用于从具有运动对象的视频中创建至少二维或三维(3D)数据流的系统,方法和计算机程序产品。在本发明的示例性实施例中,一种从视频创建2D或3D动画对象的方法可以包括:接收视频信息,该视频信息可以包括多个数字视频帧;以及接收元数据并将元数据添加到视频信息中,该元数据与数字视频中的至少一个运动中的对象有关;并解释元数据和视频信息,并以至少二维的方式生成数据流。在示例性实施例中,可以使用2D,3D或更多维数据来提供制作视频的事件的动画。在示例性实施例中,可以提供2D或3D游戏跟踪器或游戏查看器,以允许对视频中捕获的运动事件进行动画处理。

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