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Comparative aesthetic study between three-dimensional (3D) stop-motion animation and 3D computer graphic animation: Towards physicality and tactility, perfection and imperfection

机译:三维(3D)定格动画和3D计算机图形动画之间的比较美学研究:朝向物理和触觉,完美和不完美

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This essay provides a comparative study on aesthetic between 3D stop-motion animation and 3D Computer graphic animation. These two animation forms produced in different pipelines and outcomes. Highlighting key aesthetic principles of animation and fueled by statements that written by Power who underlines the importance of expressiveness in animation and engagement of viewer's emotion, author draws two clusters for comparing these two animation practices. The first cluster explores physicality and tactility; and the second cluster discusses perfection and imperfection of both animation practices. This essay aimed to contribute insight on comparative study of aesthetic between diverse animation forms from technical, visual and craft perspectives that have not yet explored by academic or practicing animators.
机译:本文对3D定格动画和3D计算机图形动画之间的美学进行了比较研究。这两种动画形式是在不同的管道和结果中产生的。 Power强调了动画的主要美学原理,并强调了动画中表现力和观看者情感参与的重要性,并发表了自己的声明,以此为依据,作者绘制了两个类群来比较这两种动画实践。第一组研究身体和触觉;第二组讨论了两种动画实践的完美与不完美。本文旨在从技术,视觉和工艺角度出发,对动画形式之间的美学比较研究提供见解,而学术或实践动画师尚未对此进行探讨。

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