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Kanji puzzle game device and kanji puzzle game program

机译:汉字益智游戏设备和汉字益智游戏程序

摘要

PPROBLEM TO BE SOLVED: To further enhance learning effect by generating and giving problems of kanji puzzle combining a kanji from components constituted by disassembling one kanji into components referring to a DB. PSOLUTION: The kanji puzzle game device has a control section 2 having the DB 4 storing a problem table memorizing the kanji and a plurality of components constituting the kanji corresponding the same disassembling the kanji into the component of the same, a display section 5 displaying the problem, an operating and inputting section 8 for operating and inputting an answer, a problem making-giving mechanism 21 making and giving a problem by which the kanji can be constituted by combining the component referring to the DB 4, an answer receiving mechanism 22 receiving an answer operated and input from the operating and inputting section, a correct/error determining mechanism 23 carrying out correct/error determining referring to the database relating to the problem and the answer, a display control mechanism 24 controlling the display of the display section from the result of the correct/error determining. PCOPYRIGHT: (C)2007,JPO&INPIT
机译:

要解决的问题:通过产生和给出汉字难题的问题来进一步增强学习效果,将通过将一个汉字分解成涉及DB的组件所构成的组件来组合汉字。

解决方案:汉字益智游戏设备具有控制部分2,其具有存储记忆该汉字的问题表的DB 4和与该汉字相对应的构成汉字的多个组件,将汉字分解成相同的组件,显示部分。显示问题的图5,用于操作和输入答案的操作和输入部8,通过结合参考DB 4的组件来构成汉字的问题产生机构21,给出答案的问题产生机构机构22接收来自操作和输入部分的操作和输入的答案,正确/错误确定机构23,参考与问题和答案有关的数据库进行正确/错误确定,显示控制机构24控制根据正确/错误确定的结果显示部分。

版权:(C)2007,日本特许厅&INPIT

著录项

  • 公开/公告号JP4057616B2

    专利类型

  • 公开/公告日2008-03-05

    原文格式PDF

  • 申请/专利权人 株式会社学習研究社;

    申请/专利号JP20060012215

  • 发明设计人 船城 英明;

    申请日2006-01-20

  • 分类号A63F13;G09B7/02;A63F9;

  • 国家 JP

  • 入库时间 2022-08-21 20:17:08

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