A games machine 1 includes a video display screen 10 with a transparent front screen 10 in front and a token passage 14 between display screen and front screen. Tokens or coins may be introduced through one or more token inlets 50,52 at the top of the token passage and the tokens fall under gravity through the token passage bouncing off a plurality of pins 16. The games machine is arranged to display one or more targets on the video display screen, the targets moving smoothly over time, and to record a hit when a token hits a pin at the time a target is displayed on the screen directly behind the pin.
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