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Gaming Machine to Have Dialog by Outputting Method According to Victory or Defeat of Game and Control Method Thereof

机译:游戏机根据游戏的胜负输出方法进行对话的方法及其控制方法

摘要

A slot machine 1 of the present invention makes a control so as to: sequentially store the number of game values consumed per unit game; sequentially store the number of game values given per unit game; calculating a difference between the total number of game values given and the total number of game values consumed, as a self game value difference; transmitting the self game value difference to outside; receiving someone's game value difference from outside; when the self game value difference and the someone's game value difference are in a predetermined relationship, voice-outputting, by the conversation controller 91, an answer at volume corresponding to the predetermined relationship from the speaker 23 in response to a voice input through the microphone 90; and delete the stored numbers of game values given and consumed, under a predetermined condition.
机译:本发明的投币游戏机 1 进行控制以依次存储每单位游戏消耗的游戏值的数量;顺序存储每个单位游戏给定的游戏值数量;计算给定游戏值总数与消耗的游戏值总数之间的差,作为自游戏值差;将自我游戏的价值差异传递到外部;从外部获得某人的游戏价值差异;当自身游戏价值差和某人的游戏价值差处于预定关系时,由对话控制器 91 从说话者以与预定关系相对应的音量进行语音输出。响应通过麦克风 90; 的语音输入,在预定条件下删除存储的给定和消耗的游戏值数量23。

著录项

  • 公开/公告号US2009203427A1

    专利类型

  • 公开/公告日2009-08-13

    原文格式PDF

  • 申请/专利权人 KAZUO OKADA;

    申请/专利号US20090356851

  • 发明设计人 KAZUO OKADA;

    申请日2009-01-21

  • 分类号A63F9/24;G10L15/04;

  • 国家 US

  • 入库时间 2022-08-21 19:36:49

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