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Player Club Ladder Method For Casino Gaming

机译:赌场游戏的玩家俱乐部阶梯方法

摘要

The present invention is generally directed to a method for enabling a player club ladder. The method includes arranging a main group of players registered in the player club into sub-groups, and during a challenge period, only players in the same sub-group compete against one another. Information about the player club challenge period is sent to the players, including identification of other players in their sub-group. During the challenge period, players log into a gaming machine and the game play data created by the participating players is tracked by the system. Points acquired by players at the gaming devices are monitored during the challenge period, and the players within each sub-group are ranked based on points accumulated during the challenge period. At the end of the challenge period a bonus or prize is provided to at least one player within each sub-group based on the total amount of points.
机译:本发明总体上涉及一种用于启用选手杆梯的方法。该方法包括将在玩家俱乐部中注册的主要玩家组划分为子组,并且在挑战期间,仅同一子组中的玩家彼此竞争。有关玩家俱乐部挑战期的信息将发送给玩家,包括其子组中其他玩家的标识。在挑战期间,玩家登录游戏机,系统会跟踪参与玩家创建的游戏数据。在挑战期间监视玩家在游戏设备上获得的积分,并且基于挑战期间累积的积分对每个子组中的玩家进行排名。在挑战期结束时,将根据积分总数向每个子组中的至少一个玩家提供奖金或奖赏。

著录项

  • 公开/公告号US2010075747A1

    专利类型

  • 公开/公告日2010-03-25

    原文格式PDF

  • 申请/专利权人 MARVIN HEIN;

    申请/专利号US20080235478

  • 发明设计人 MARVIN HEIN;

    申请日2008-09-22

  • 分类号G06F17/00;

  • 国家 US

  • 入库时间 2022-08-21 18:54:01

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