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METHOD TO PREVENT RESOURCE EXHAUSTION WHILE PERFORMING VIDEO RENDERING

机译:进行视频渲染时防止资源枯竭的方法

摘要

The inventive system and method for preventing resource exhaustion while performing video rendering comprises calibrating resource utilization of operating parameters, obtaining input configuration comprising a priority order and source data, and controlling streaming and rendering frame rates by dropping data based on the input configuration. The operating parameters can comprise CPU, RAM, and GC usage. The source data can be resource utilization, a database and an application service. Dropping data can be performed using a throttling mechanism. In one embodiment, calibrating further comprises determining resource utilization using an input resolution and streaming at 1 FPS, determining resource utilization using the input resolution and streaming at 30 FPS, calculating an output resolution, if the output resolution does not exceed the input resolution, getting another input resolution, and determining resource utilization and calculating another output resolution, and determining resource utilization and calculating output resolution with rendering on.
机译:用于在执行视频渲染时防止资源耗尽的本发明的系统和方法包括:校准操作参数的资源利用;获得包括优先级顺序和源数据的输入配置;以及通过基于输入配置丢弃数据来控制流传输和渲染帧速率。操作参数可以包括CPU,RAM和GC使用情况。源数据可以是资源利用率,数据库和应用程序服务。可以使用限制机制执行数据删除。在一个实施例中,校准还包括使用输入分辨率并以1 FPS进行流传输来确定资源利用率,使用输入分辨率并以30 FPS进行流传输来确定资源利用率,如果输出分辨率未超过输入分辨率,则计算输出分辨率,得到另一个输入分辨率,确定资源利用率并计算另一个输出分辨率,并确定资源利用率并计算输出分辨率并进行渲染。

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