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Educational Game For Teaching Sustainability Concepts

机译:教学可持续性概念的教育游戏

摘要

An educational game for teaching sustainability concepts includes a first group of “Social” cards provided with a social issue question and a corresponding answer, a second group of “Environmental” cards provided with an environmental issue question and a corresponding answer, and a third group of “Economic” cards provided with an economic issue question and a corresponding answer. The game also includes a game board having a circular path including a plurality of marked spaces indicating which type of card is to be selected. The game also includes a scorekeeping device for keeping track of the number of questions answered correctly by a player. The scorekeeping device includes (i) a scoring surface having a representation of a carbon footprint and (ii) carbon offset counters wherein a player covers a part of the scoring surface with a counter each time a question is answered correctly. When the scoring surface is completely covered by a predetermined number of the carbon offset counters, a player has won a round of the game.
机译:一个用于教育可持续性概念的教育游戏,包括第一组提供社会问题和相应答案的“社交”卡片,第二组提供环境问题和相应答案的“环境”卡片,以及第三组带有经济问题和相应答案的“经济”卡。该游戏还包括游戏板,该游戏板具有圆形路径,该圆形路径包括多个标记的空间,指示要选择哪种类型的卡。该游戏还包括记分装置,用于跟踪玩家正确回答的问题数量。计分装置包括(i)具有碳足迹表示的计分表面和(ii)碳补偿计数器,其中,每当正确回答问题时,玩家用计数器覆盖计分表面的一部分。当计分表面完全被预定数量的碳抵消计数器覆盖时,玩家赢得了本轮比赛。

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