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TEACHING GAME METHOD FOR SIMULATING MANAGEMENT OF A BUSINESS OPERATION
TEACHING GAME METHOD FOR SIMULATING MANAGEMENT OF A BUSINESS OPERATION
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机译:模拟业务运营管理的教学游戏方法
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摘要
A game that teaches principles of dynamic business management by advancing tokens (20) along a work flow path (22) on a playing surface (24) to simulate multiple processes of a fictitious business enterprise over time. The work flow path (22) includes at least three distinct and progressive processing areas (30, 32, 34, 36), each representing a different value-added function of the fictitious business. A constraint zone (38) having a specified token (20) capacity is established in each processing area (30, 32, 34, 36), and all tokens (20) must pass through each constraint zone (38) during the play of the game. The token (20) capacity of at least one of the constraint zones (38) may be changed by the players by adding or subtracting work capacity squares (50, 52) during a round to provoke variations in the rate of token (20) advance along the work flow path (22) to thereby simulate a management decision on a dynamic system over time so that its effects can be observed.
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