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Method for sports and educational training of teenagers

机译:青少年体育教育训练方法

摘要

The invention relates to the field of sports, particularly to the organization of sports and educational training of teenagers.The method, according to the invention, includes a three-level system of prize incentives, based on the objective results of measurement of individual motion activity, which is determined during trainings with the help of a self-contained unit put on the hand or foot of the teenager and which measures the sum of absolute values of the motion activity per unit of time as minimum by two mutually perpendicular axes, the results are recorded at the end of each training in the form of conventional points corresponding to the measured motion activity, accumulated on an individual card with semiconductor information carrier, as well as in the database of a computer, at the same time the first level of prize incentives assumes grant after each training of low-value prize incentives in the event of acquiring a number of points equivalent to the established threshold value of points, the second level of prize incentives assumes grant of high-value prize incentives in the event of acquiring a number of points equivalent to the established number of points for tens and hundreds of trainings, and the third level of prize incentives assumes grant of access to the Internet and to the computer games for a certain period of time, in the event of acquiring a number of points equivalent to the number of points corresponding to the established period of time.At the same time, the measured value of the motion activity is multiplied by the equalization factors corresponding to the age group, sex, mass of the body, state of health, physical growth and development, sport.The result consists in creating an additional motivation of teenagers for the motion activity during sports trainings.
机译:本发明涉及体育领域,尤其涉及青少年的体育锻炼和教育训练的组织。根据本发明的方法包括基于个人运动活动测量的客观结果的三级奖励激励系统。 ,它是在训练过程中借助放在少年手或脚上的独立设备确定的,并通过两个相互垂直的轴来测量每单位时间的最小运动活动绝对值之和。在每次训练结束时,以与所测得的运动活动相对应的常规积分的形式记录下来,并累积在带有半导体信息载体的单个卡上以及计算机的数据库中,同时将第一级奖励如果每次获得的分数都等于既定的阈值以分数为单位,如果获得的分数等于数十项和数百项培训的既定分数,则第二级奖励激励假设授予高价值奖励激励,而第三级奖励激励则假设授予在一定时间内访问Internet和计算机游戏的次数,如果获得的分数等于与既定时间段相对应的分数的数量。运动活动乘以与年龄组,性别,身体质量,健康状况,身体成长和发展,运动相对应的均等因子,其结果是在运动训练期间为青少年增加了运动活动的动机。

著录项

  • 公开/公告号MD3989G2

    专利类型

  • 公开/公告日2010-08-31

    原文格式PDF

  • 申请/专利权人 MORARU EUGEN;NICOLAICIUC OLEG;

    申请/专利号MD20080000149

  • 发明设计人 NICOLAICIUC OLEG;MORARU EUGEN;

    申请日2008-05-30

  • 分类号A63B71/02;A63B71/06;G06F3/00;G06F17/40;G07C1/14;

  • 国家 MD

  • 入库时间 2022-08-21 18:45:49

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