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Efficient processing of operator graphs representing three-dimensional character animation

机译:高效处理表示三维角色动画的操作员图

摘要

An operator graph representing three-dimensional animation can be analyzed to identify subgraphs of the operator graph in which operators are not required to operate in a serialized manner. Such a condition may arise, for example, when two operators are not dependent on each other for data. This condition may arise when the operators are operating on different elements in a scene. Such operators may be evaluated in parallel. To identify these operators, a dependency graph is created. The dependency graph indicates which operators have inputs that are dependent on outputs provided by other operators. Using this graph, operators that are independent of each other can be readily identified. These operators can be evaluated in parallel. In an interactive editing system for three-dimensional animation or other rich media, such an analysis of an operator graph would occur when changes are made to the animation. The creation and use of the dependency graph enables faster processing of a scene while changes to the scene are being made.
机译:可以分析表示三维动画的操作符图,以识别该操作符图的子图,其中不需要操作符以串行方式进行操作。例如,当两个运算符不相互依赖数据时,可能会出现这种情况。当操作员对场景中的不同元素进行操作时,可能会出现这种情况。可以并行评估此类运算符。为了识别这些运算符,将创建一个依赖图。依赖关系图指示哪些运算符的输入依赖于其他运算符提供的输出。使用此图,可以轻松识别彼此独立的运算符。这些运算符可以并行评估。在用于三维动画或其他富媒体的交互式编辑系统中,当对动画进行更改时,将对操作员图形进行这种分析。依赖关系图的创建和使用可以在对场景进行更改的同时更快地处理场景。

著录项

  • 公开/公告号EP1884899A3

    专利类型

  • 公开/公告日2009-12-09

    原文格式PDF

  • 申请/专利权人 AVID TECHNOLOGY INC.;

    申请/专利号EP20070252884

  • 发明设计人 COUTURE-GAGNON JEROME;

    申请日2007-07-20

  • 分类号G06T17/40;G06T15/70;

  • 国家 EP

  • 入库时间 2022-08-21 18:40:31

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