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A Method on Learning English by Computer Card Games Using Various Colors, and Signs and Images

机译:一种使用各种颜色,符号和图像的计算机纸牌游戏学习英语的方法

摘要

PURPOSE: An English studying method through a computer game is provided to naturally improve vocabulary while a participant encounters various words by stimulating the imagination of participants through images which reminds of a word or phrase. CONSTITUTION: A predetermined cyber money is offered to participants(S120). Participants select the levels which is suited to them(S130). A plurality of cards mingles as a computer informs a game to start. Cards provide one piece at a time to participants(S150). Each participant lowers each card which is less interrelated on floor. The participant who completes a sentence which is suitable to a declared form wins and it is declared(S200).
机译:目的:通过电脑游戏提供一种英语学习方法,以自然地提高词汇量,同时参与者通过提醒单词或短语的图像激发参与者的想象力,从而遇到各种各样的单词。构成:向参与者提供预定的网络货币(S120)。参与者选择适合他们的等级(S130)。当计算机通知游戏开始时,多张纸牌混合在一起。卡一次向参与者提供一张(S150)。每个参与者都放下每张卡片,它们在地板上的相互联系较少。完成适合于声明形式的句子的参与者获胜并且被声明(S200)。

著录项

  • 公开/公告号KR101042300B1

    专利类型

  • 公开/公告日2011-06-17

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR20080097403

  • 发明设计人 손길연;

    申请日2008-10-02

  • 分类号G06Q50;

  • 国家 KR

  • 入库时间 2022-08-21 17:50:10

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