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Digital Refocusing for Wide-Angle Images Using Axial-Cone Cameras

机译:使用轴锥相机对广角图像进行数字重新聚焦

摘要

A single camera acquires an input image of a scene as observed in an array of spheres, wherein pixels in the input image corresponding to each sphere form a sphere image. A set of virtual cameras are defined for each sphere on a line joining a center of the sphere and a center of projection of the camera, wherein each virtual camera has a different virtual viewpoint and an associated cone of rays, appearing as a circle of pixels on its virtual image plane. A projective texture mapping of each sphere image is applied to all of the virtual cameras on the virtual image plane to produce a virtual camera image comprising circle of pixels. Each virtual camera image for each sphere is then projected to a refocusing geometry using a refocus viewpoint to produce a wide-angle lightfield view, which are averaged to produce a refocused wide-angle image.
机译:单个摄像机获取在球体阵列中观察到的场景的输入图像,其中输入图像中与每个球体相对应的像素形成一个球体图像。在连接球的中心和摄像机的投影中心的直线上为每个球定义了一组虚拟摄像机,其中每个虚拟摄像机具有不同的虚拟视点和关联的视锥线,显示为像素圆在其虚拟图像平面上。将每个球面图像的投影纹理映射应用于虚拟图像平面上的所有虚拟相机,以产生包括像素圈的虚拟相机图像。然后,使用重聚焦视点将每个球体的每个虚拟摄像机图像投影到重聚焦几何体,以产生广角光场视图,将其平均以产生重聚焦的广角图像。

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