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CONTROL DEVICE FOR CONSOLE-BASED VIDEOGAMES OR PC
CONTROL DEVICE FOR CONSOLE-BASED VIDEOGAMES OR PC
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机译:基于控制台的视频游戏或PC的控制设备
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摘要
A control device (10) for console -based videogames or PC, comprising: one or more joystick devices (14) and (15), comprising: means for converting a spatial position of respective levers, moved by a player, into a first set of electrically carried signals; - a set of button devices (11), (12), (23) and (24), activated by the same player, that are connected to respective switches capable of generating a second set of electrically carried signals;; characterized in that it further comprises: - at least one sphere - driven device (20), moved by the same player, comprising: a sphere (19), free to rotate exclusively around a transversal horizontal axis X (22); a ring (21), free to rotate exclusively around a longitudinal horizontal axis Y (25); a detector of angle of said sphere (19) in respect to said transversal horizontal axis X (22); a detector of angle of said ring (21) in respect to said longitudinal horizontal axis Y (25); means for converting said detected angles into a third set of electrically carried signals; - means for acquisition, processing and encoding of said first, second and third set of electrically carried signals, in analog or digital format; - means for data transmission, based on said first, second and third set of electrically carried signals, from said control device (10) to the above said console for videogames or PC, so that the same control device (10) represents an input device, detecting combined actions of the same player, who controls e.g. the attitude of a motorcycle (32) in a sport racing game (31), by rotating said sphere - driven device (20) either forwards or backwards around axis X, or laterally around axis Y.
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