首页> 外国专利> GAME SYSTEM USING NETWORK, COMPUTER READABLE MEDIUM ON WHICH GAME PROGRAM IS RECORDED, GAME DEVICE, AND METHOD FOR CONTROLLING GAME USING NETWORK

GAME SYSTEM USING NETWORK, COMPUTER READABLE MEDIUM ON WHICH GAME PROGRAM IS RECORDED, GAME DEVICE, AND METHOD FOR CONTROLLING GAME USING NETWORK

机译:使用网络的游戏系统,记录游戏程序的计算机可读介质,游戏设备以及使用网络控制游戏的方法

摘要

A game system for a game is provided with a server and a data transceiver apparatus. The data transceiver apparatus is configured to report execution of the game to the server, and includes a motion sensor and an image display unit to display the game. The server is configured to transmit event data for executing an event of the game to the data transceiver apparatus. The data transceiver apparatus is configured to execute based on the event data, and to generate motion data, which indicates how a user moves the data transceiver apparatus. At least one of the data transceiver apparatus and the server is configured to generate excitement level data which indicates excitement level of the user. The server is configured to generate statistic of the excitement level data. The data transceiver apparatus is configured to receive the statistic from the server and display the statistic.
机译:用于游戏的游戏系统设有服务器和数据收发器装置。数据收发器设备被配置为向服务器报告游戏的执行,并且包括运动传感器和图像显示单元以显示游戏。服务器被配置为将用于执行游戏的事件的事件数据发送到数据收发器装置。数据收发器设备被配置为基于事件数据执行,并生成运动数据,该运动数据指示用户如何移动数据收发器设备。数据收发器设备和服务器中的至少一个配置为生成指示用户的兴奋度的兴奋度数据。服务器被配置为生成兴奋水平数据的统计信息。数据收发器设备被配置为从服务器接收统计信息并显示该统计信息。

著录项

  • 公开/公告号KR101138917B1

    专利类型

  • 公开/公告日2012-05-14

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR20107026694

  • 发明设计人 난바 카즈히로;

    申请日2009-04-20

  • 分类号G06Q50;

  • 国家 KR

  • 入库时间 2022-08-21 17:08:13

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