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Game system capable of evaluating the correlation of user operation on a game machine with displayed operational information and user operation on another game machine

机译:能够评估游戏机上的用户操作与显示的操作信息和另一游戏机上的用户操作之间的相关性的游戏系统

摘要

In a game played by a plurality of game machines through teamwork, an evaluation is performed according to the correlation among operation information obtained through communications with each of the game machines. A plurality of game machines communicate with one another to establish timing synchronization. After the game, input timings at which buttons are operated during the game are collected and then evaluated so as to determine an absolute and relative timing coincidence in a predetermined period (unison part). A predetermined number of points are added to its game score based on the evaluation.
机译:在由多个游戏机通过团队合作进行的游戏中,根据通过与每个游戏机通信而获得的操作信息之间的相关性来进行评估。多个游戏机彼此通信以建立定时同步。在游戏之后,收集并评估在游戏期间操作按钮的输入时间,以便确定预定时间段(通用部分)中的绝对时间和相对时间一致。根据评估,将预定数量的点数添加到其游戏分数中。

著录项

  • 公开/公告号US8348761B2

    专利类型

  • 公开/公告日2013-01-08

    原文格式PDF

  • 申请/专利权人 AKITO NAKATSUKA;YUICHI OZAKI;

    申请/专利号US201113245283

  • 发明设计人 AKITO NAKATSUKA;YUICHI OZAKI;

    申请日2011-09-26

  • 分类号A63F13;

  • 国家 US

  • 入库时间 2022-08-21 16:42:53

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