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SECTION BASED POSITIONING FOR A VIRTUAL WORLD FOR DISPLAYING USER-CONTROL VIRTUAL OBJECTS IN VIRTUAL ENVIRONMENT
SECTION BASED POSITIONING FOR A VIRTUAL WORLD FOR DISPLAYING USER-CONTROL VIRTUAL OBJECTS IN VIRTUAL ENVIRONMENT
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机译:在虚拟环境中显示用户控制虚拟对象的虚拟世界的基于节的定位
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摘要
PURPOSE: Section based positioning for a virtual world is provided to display an avatar of a first user in a different location, thereby preventing positioning of avatars with formation of the avatar which provides an outer shape of unpleasant content.;CONSTITUTION: An avatar positioning element in a game server receives a request for moving a first avatar related to a first user to a first location in a virtual world(610). When a section including the first location is identified, the avatar positioning element determines a second location in the identified section which displays the first avatar to a second user(615,620). The avatar positioning element outputs virtual environment to the first user(625). The avatar positioning element outputs the virtual environment to the second user(630).;COPYRIGHT KIPO 2013;[Reference numerals] (605) Providing a virtual world to a plurality of users; (610) Receiving a request for moving an avartar related to a first user to a first location; (615) Identifying a section including the first location; (620) Determining a second location to display the avartar to a second user; (625) Displaying the avartar in the first location to the first user; (630) Displaying the avartar in the second location to the second user; (AA) Start; (BB) End
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