首页> 外国专利> CONVERSION SYSTEM AND METHOD FOR 3D OBJECT REPRESENTED BY TRIANGLE MESH TO 3D OBJECT REPRESENTED BY DOSURFACE

CONVERSION SYSTEM AND METHOD FOR 3D OBJECT REPRESENTED BY TRIANGLE MESH TO 3D OBJECT REPRESENTED BY DOSURFACE

机译:三角形网格表示的3D对象到多面体表示的3D对象的转换系统和方法

摘要

PURPOSE: A system and a method for converting a 3D object represented by triangle meshes into a 3D object represented by depth on surface (DoSurface) are provided to classify straight lines defining DoSurface representation and perform calculation after mapping the straight lines to a normal plane, thereby simplifying a process to acquire intersections between triangles and straight lines. CONSTITUTION: A system for converting a 3D object represented by triangle meshes into a 3D object represented by DoSurface comprises a normal plane definition unit (100) to define a normal plane; a direction vector classification unit (200) to classify straight lines defining DoSurface representation; a normal plane conversion unit (300) to generate a conversion formula in which a direction vector of the classified straight lines is equal to a normal vector of the normal plane; a coordinate system conversion unit (400) to perform conversion of the coordinate system of a 3D object represented by triangle meshes using the conversion formula; a candidate straight line selection unit (500) to select straight lines that passes inside of a triangles in a converted coordinate system; and a depth value calculation unit (600) to calculate a distance from a star point of a straight line to the triangle in the converted coordinate system. [Reference numerals] (100) Normal plane definition unit; (200) Direction vector classification unit; (300) Normal plane conversion unit; (400) Coordinate system conversion unit; (500) Candidate straight line selection unit; (600) Depth value calculation unit; (AA) Conversion formula; (BB) Conversion coordinate system; (CC) Candidate straight line; (DD) Depth information
机译:目的:提供一种系统和方法,用于将由三角形网格代表的3D对象转换为由表面深度(DoSurface)代表的3D对象,以对定义DoSurface表示的直线进行分类,并在将直线映射到法线平面后执行计算,从而简化了获取三角形和直线之间的交点的过程。构成:用于将由三角形网格表示的3D对象转换为由DoSurface表示的3D对象的系统包括:法线平面定义单元(100),用于定义法线平面;方向矢量分类单元(200),对定义DoSurface表示的直线进行分类;法线平面转换单元(300)生成转换公式,其中,分类的直线的方向向量等于法线平面的法线向量;坐标系转换单元(400),使用转换公式对由三角形网格表示的3D对象的坐标系进行转换;候选直线选择单元(500),用于选择在转换后的坐标系中经过三角形内部的直线;深度值计算单元(600)计算在转换后的坐标系中从直线的星形点到三角形的距离。 [附图标记](100)法线平面定义单位; (200)方向向量分类单元; (300)法线平面转换单元; (400)坐标系转换单元; (500)候选直线选择单元; (600)深度值计算单元; (AA)转换公式; (BB)转换坐标系; (CC)候选直线; (DD)深度信息

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