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SYSTEM AND METHOD FOR OPTIMAL GEOMETRY CONFIGURATION BASED ON PARTS EXCLUSION
SYSTEM AND METHOD FOR OPTIMAL GEOMETRY CONFIGURATION BASED ON PARTS EXCLUSION
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机译:基于零件排除的最佳几何构型系统和方法
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摘要
System and method are provided for building and rendering a 3D graphics dataset of an object that consists of multiple parts, wherein the 3D graphics dataset includes a 3D geometry dataset and a configuration file, and in the configuration file each of the multiple parts is identified as used (e.g., visible, actionable) or unused (e.g., not visible, not actionable) in each of multiple display features (e.g., in display states, such as in animations, or in display relationships). The method determines which of the multiple parts are unused in each of the multiple display features and identifies those parts, which are unused in all of the display features, as excluded parts, and saves a list of the identified excluded parts in association with the object. In rendering the object on a display, the method does not load data directed to the excluded parts, to thereby speed up the loading/rendering process.
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