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EXTENDING DX11 GPU FOR PROGRAMMABLE VECTOR GRAPHICS

机译:扩展DX11 GPU以实现可编程矢量图形

摘要

The present disclosure provides for path rendering including receiving, with a graphics processing unit (GPU), data indicative of a path segment of a path to be rendered. The systems and methods render the path segment by performing a fill of the path segment, which includes tessellating the path segment into a first plurality of primitives including a triangle per primitive, storing a first plurality of primitives in a stencil buffer, and drawing a bounding box of the path segment and rendering the bounding box with a stencil test enabled. The systems and methods also stroke the path segment, including tessellating the path into a second plurality of primitives, re-tessellating the second plurality of primitives, cutting the second plurality of primitives according to a dash pattern, creating a cap at a location of a cut, and creating a triangulation of a stroke and rasterizing the stroke based on the triangulation.
机译:本公开提供了路径渲染,包括利用图形处理单元(GPU)接收指示要渲染的路径的路径段的数据。该系统和方法通过执行路径段的填充来渲染路径段,该填充包括将路径段细分为每个基元包括一个三角形的第一多个基元,将第一多个基元存储在模板缓冲区中,以及绘制边界路径段的框,并在启用模板测试的情况下渲染边界框。该系统和方法还描画路径段,包括将路径细分为第二多个图元,重新细分第二多个图元,根据虚线图案切割第二多个图元,在路径的位置创建顶盖。剪切,然后创建笔划的三角剖分,并根据该三角剖分光栅化笔划。

著录项

  • 公开/公告号US2014043342A1

    专利类型

  • 公开/公告日2014-02-13

    原文格式PDF

  • 申请/专利权人 QUALCOMM INCORPORATED;

    申请/专利号US201313841407

  • 发明设计人 USAME CEYLAN;VINEET GOEL;

    申请日2013-03-15

  • 分类号G06T9/00;

  • 国家 US

  • 入库时间 2022-08-21 16:07:33

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