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GAME SERVER FOR PREVENTING ABUSING IN GAME AND DRIVING METHOD THEREOF
GAME SERVER FOR PREVENTING ABUSING IN GAME AND DRIVING METHOD THEREOF
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机译:防止游戏滥用的游戏服务器及其驱动方法
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摘要
A server capable of blocking the occurrence of abuse in a game according to one embodiment of the present invention includes: a communication unit connected to a plurality of clients in a wired or wireless scheme to receive each client's manipulation, and transmitting proper data to each of the clients; a controller, as a passage for data input and output, for controlling each component and outputting data to the communication unit in order for the plurality of clients to display the data on the basis of the data input from the communication unit; a storage unit, which stores unique identification symbols for identifying each of the clients and which stores the level of a user manipulating the client, for storing the number of games in which the user has manipulated the client and for storing the contract renewal fee and expenses that the user pays; and a compensation paying unit for calculating the contract renewal fee (S) paid for each game by dividing the contract renewal fee stored in the storage unit by the constant number of games (N) and converts the value of added net profit (R) for each game to the calculated contract renewal fee for each game as compensation (Q) for each game, and for outputting the compensation to the controller.
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