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METHOD FOR THE COMPENSATION OF AN INHOMOGENEOUS BRIGHTNESS PERCEPTION IN HOLOGRAPHICALLY RECONSTRUCTED SCENES

机译:全息重建场景中非均匀亮度感知的补偿方法

摘要

to compensate for non-uniform brightness on the recognition of the holographic reconstruction of a 3D scene (4), computing means encodes the modulator cells of the SLM with the hologram data dot pattern. A plurality of light beams are illuminating the surface of the SLM, and the array of focusing elements (21, 23) causes the light beam irradiation of the eye position of the observer. Geometrical and optical properties of the array are affected differently, the illuminated area on the SLM surface. Computing means by combining the expected spatial filtering in the eye of the eye pupil of the observer to determine the parameters that describe the extent of this effect. Using these parameters, the calculation means in the estimation, and the calibrated uniform illumination level is going to be recognized by the observer when the reconstruction error in part of the reconstructed view of the reconstruction caused by the illuminated area affected differently Calibrate the hologram point data pattern to appear.
机译:为了补偿在识别3D场景的全息图重建时的不均匀亮度(4),计算装置用全息图数据点图案对SLM的调制器单元进行编码。多个光束照亮SLM的表面,并且聚焦元件阵列(21、23)引起光束照射到观察者的眼睛位置。阵列的几何和光学特性受到不同的影响,即SLM表面上的照明区域。计算是指通过组合观察者眼瞳孔中的预期空间滤波来确定描述此效果程度的参数。使用这些参数,估算中的计算手段和校正的均匀照明水平将由观察者识别,当由受照明区域影响的重建部分重建视图中的重建误差部分影响全息点数据时,模式出现。

著录项

  • 公开/公告号KR101367573B1

    专利类型

  • 公开/公告日2014-02-25

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR20087016458

  • 发明设计人 헤슬러 랄프;

    申请日2006-12-20

  • 分类号G03H1/22;

  • 国家 KR

  • 入库时间 2022-08-21 15:41:27

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