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facial expressions of real-time animation
facial expressions of real-time animation
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机译:实时动画的面部表情
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摘要
Animation of the character of abata and the like of the video game in order to reflect the expression of the face of the individual in real time, is explained in this bill. In order the image pickup sensor, to form the video stream, it is constituted, the frame of the video stream includes the face of the individual. The face recognition software, is utilized in order to extract the data which shows the expression of the face of the individual from the video stream. The rig of 3 dimensions, is driven by the data which shows the expression of the face of the individual on the basis at least, of partly in order abata, in the rig of 3 dimensions to reflect the expression of the face of the user in real time on the basis at least of partly, animation is done.
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