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Method for Improving Speed and Visual Fidelity of Multi-Pose 3D Renderings
Method for Improving Speed and Visual Fidelity of Multi-Pose 3D Renderings
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机译:提高多姿态3D渲染速度和视觉保真度的方法
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摘要
A method and system provides increased visual fidelity in a multi-pose three-dimensional rendering of an object by overlaying edge lines. A server sends a multiplicity of two-dimensional renderings of the object to a client device over a network. Each of the 2D renderings depicts the object in a different pose. As the 2D renderings are displayed sequentially, the object appears to move, for example, by pivoting on an axis. The server also sends a multiplicity of overlay renderings to the client device. Each of the overlay renderings corresponds to a respective one of the 2D renderings and depicts edge lines that would appear on the 2D rendering. The edge lines are rendered on a transparent background such that, when a user interface combines one of the 2D renderings with the corresponding overlay rendering, the edge lines are highlighted on the 2D rendering and provide additional visual cues to the viewer.
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