首页> 外国专利> METHOD FOR IMPROVING SPEED AND VISUAL FIDELITY OF MULTI-POSE 3D RENDERINGS

METHOD FOR IMPROVING SPEED AND VISUAL FIDELITY OF MULTI-POSE 3D RENDERINGS

机译:改进多位置3D渲染的速度和视觉保真度的方法

摘要

A method and system provides increased visual fidelity in a multi-pose three- dimensional rendering of an object by overlaying edge lines. A server sends a multiplicity of two-dimensional renderings of the object to a client device over a network. Each of the 2D renderings depicts the object in a different pose. As the 2D renderings are displayed sequentially, the object appears to move, for example, by pivoting on an axis. The server also sends a multiplicity of overlay renderings to the client device. Each of the overlay renderings corresponds to a respective one of the 2D renderings and depicts edge lines that would appear on the 2D rendering. The edge lines are rendered on a transparent background such that, when a user interface combines one of the 2D renderings with the corresponding overlay rendering, the edge lines are highlighted on the 2D rendering and provide additional visual cues to the viewer.
机译:一种方法和系统通过覆盖边缘线在对象的多方位三维渲染中提供增强的视觉保真度。服务器通过网络将对象的多个二维渲染发送到客户端设备。每个2D渲染都以不同的姿势描绘对象。当2D渲染顺序显示时,对象似乎在移动,例如通过在轴上旋转。服务器还向客户端设备发送多个叠加渲染。每个叠加渲染对应于2D渲染中的相应一个,并描绘了将出现在2D渲染上的边缘线。边缘线被渲染在透明背景上,使得当用户界面将2D渲染之一与相应的叠加渲染相结合时,边缘线将在2D渲染中突出显示,并为查看者提供其他视觉提示。

著录项

  • 公开/公告号EP2810253A4

    专利类型

  • 公开/公告日2015-12-23

    原文格式PDF

  • 申请/专利权人 GOOGLE INC.;

    申请/专利号EP20130743160

  • 发明设计人 LININGER SCOTT;

    申请日2013-01-30

  • 分类号G06T15/00;G06T13/80;G06T15/50;

  • 国家 EP

  • 入库时间 2022-08-21 14:49:41

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